Nude Patch Na Metro Last Light
Jan 11, 2017 - UPDATED Unofficial Fallout 3 Patch. Last updated. Placements in the Wasteland, Pennsylvania Avenue, Point Lookout, Metro Central,.
File credits Credits for changes in this updated version of the unofficial patch: Benwah & Hairylegs222 (Tommy) Tommy is the bug fixing and merging expert of the operation, having done the overwhelming majority of update work including merging in tons of his own prior bug fixes and those of many others in the community. He developed new bug fixes for new reports, and solved old lingering issues as well.
Benwah deciphered and updated the installer and compiler, agitating for updates to this patch that no one seemed to think was possible for years. 'Actually my biggest contribution was getting Tommy to join.' Freddy Farnsworth for advice & encouragement. He identified many (most?) of the community fixes included and improved a few of them himself. Prensa for They let me play with their pucks, Super-Duper Non Bleeding Checkout, Point Lookout - No more silent Doors.
Also thanks to Prensa for advice and encouragement, and extensive support of the old mod on forum. He is a true champion of this mod's preservation.
APipino - creator of ordenador texture optimizer found on Nexus: ivinsjames (James Dizzle) for Rivet City crash fix. • Fixed Lucy and Walter to not disappear from Megaton (thanks to InAComaDial999) Fixed the changes to the Chinese Stealth Helmet so players can wear it separately from the armor, including with FWE Fixed Goalie Ledoux, Centre Dobois and Winger Gervais health from being altered to over 10 times their vanilla values Added Power Armor Pauldron Glitch Fix by trulypanda Fixed some UV's with the house interiors in Tranquility Lane. • In progress of fixing all of Megaton to account for when npcs are dead for dialogues • Fixed the doors for entering/exiting into the purifier room that were backwards. When you entered into one of them, you'd be on the opposite side of the room. Thanks to chucksteel • Fixed not being able to obtain the Protectron's Gaze and Ant's Sting weapons twice. If you obtained the Protectron's Gaze in dialogue and then kill The Mechanist after, you could have 2 of them in The Superhuman Gambit quest.
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Same scenario with the Ant's • Fixed not gaining/losing karma (for all DLCs as well) towards dogs, vicious dogs, feral ghouls, mad brahmin, turrets, mirelurk kings, mister gutsy, mister handy, protectrons, robobrains, sentry bots, swamplurk queen, and spider drones • Improved the Bloody Mess Perk towards the You Gotta Shoot Em In The Head quest. The perk will not be in effect towards those npcs you kill • Version 2.1. • In progress of fixing all of Megaton to account for when npcs are dead for dialogues Fixed the dialogue option, 'What's the word around town?' With Manya so she says the correct response.
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Funny that her voiced response works when she's talking about herself. Fixed all 3 (yes there's supposed to be 3) Megaton Brass Lantern customers to actually have dialogue and be friendly. Only npc in there that's supposed to be rude is Andy. The devolopers had dialogue in there for them but it wasn't implemented correctly Fixed 2 dialogue errors with Derek Pacion Fixed a dialogue mismatch with Threedog Fixed a dialogue typo with Bannon Fixed 4 dialogue typos with Cindy Cantelli Fixed a dialogue typo with the player: 'Just take all the scrap metal I have. I just want to help' Missing a period. Fixed a dialogue typo with Bryan Wilks: 'Every time I'd sneak in there, he'd be sitting at that funny looking TV machine with the green words pushing buttons.' -> 'words, pushing' Fixed 3 dialogue options to only appear while you have certain keys equipped and the 'You Gotta Shoot Em In The Head' quest is running when talking to Mister Crowley: - Dukov is dead.
I blew his brains out. - Dave's head popped like a zit. - I put a bullet right between Ted Strayer's eyes. Fixed a dialogue speech check with Doctor Barrows Fixed/Switched around a few dialogues with Uncle Roe's responses Made adjustments to the unarmed/melee VATS cameras Updated FWE Patch UUF3P form lists to include FWE armor/weapons/etc Fixed a dialogue with Bryan Wilks in a better way thanks to sesom Fixed a dialogue with Breadbox 'Oh. What do you need, young lady?' • Added Tesla Cannon Vertibird One Shot Fix by Pr0bability Fixed music type in Southern Shack Fixed the sink in the player's home at Megaton to be purified.
Megaton having a working water purification system, your sink produces sludge on par with what you find out in the wastes makes no sense and is an oversight (thanks to FOOK2) Added Anchorage Gauss Rifle VATS Damage Fix by coelomate (This fixes it by removing entirely the little 'explosion' graphic. The weapon now does proper damage under all circumstances (that I have tested.) and makes the same noises/has the same visuals, except for the small blast. A low price to pay for a working as intended gun) Added Ranger Helmet Texture Unlocker by aiglos357 (Only included the fix which is the esp texture change. The original UF3P already did this similar fix to the Talon Combat Helmet) Added Citadel Crane Fix by zedas (The UF3P one of course) Fixed Head Wrap's Object Effects to have +1 Perception bonus (The only head wear object in the game without a bonus to perception. • Fixed all VATS Camera Path errors Form list fixes to FO3 + DLC esms (Mostly thanks to FOOK2) Removed abbreviation to effects Fixed Tobar and Catherine so they stay put near the Point Lookout Ferry Boat (This bug doesn't always happen and this only works on a new game, tested. • Merged all files into one ESM thanks to Tommy Added Error Corrections - Reduce CTD by Tommy (hairylegs222), a huge error correction patch with changes not specified here. Fixed Archive Invalidation was previously only being installed when point lookout DLC option was selected.